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CDB
- URI
- http://www.opengis.net/def/encoding/ogc/cdb ↗Go to the persistent identifier link
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- OGC Standards Baseline
Definitionskos:definition | The CDB standard defines a standardized model and structure for a single, “versionable”, virtual representation of the earth. A CDB structured data store provides for a geospatial content and model definition repository that is plug-and-play interoperable between database authoring workstations. Moreover, a CDB structured data store can be used as a common online (or runtime) repository from which various simulator client-devices can simultaneously retrieve and modify, in real-time, relevant information to perform their respective runtime simulation tasks. In this case, a CDB is plug-and-play interoperable between CDB-compliant simulators. A CDB can be readily used by existing simulation client-devices (legacy Image Generators, Radar simulator, Computer Generated Forces, etc.) through a data publishing process that is performed on-demand in real-time. The application of CDB to future simulation architectures will significantly reduce runtime-source level and algorithmic correlation errors, while reducing development, update and configuration management timelines. With the addition of the High Level Architecture - -Federation Object Model (HLA/FOM) and DIS protocols, the application of the CDB standard provides a Common Environment to which inter-connected simulators share a common view of the simulated environment. The CDB standard defines an open format for the storage, access and modification of a synthetic environment database. A synthetic environment is a computer simulation that represents activities at a high level of realism, from simulation of theaters of war to factories and manufacturing processes. These environments may be created within a single computer or a vast distributed network connected by local and wide area networks and augmented by super-realistic special effects and accurate behavioral models. SE allows visualization of and immersion into the environment being simulated . This standard defines the organization and storage structure of a worldwide synthetic representation of the earth as well as the conventions necessary to support all of the subsystems of a full-mission simulator. The standard makes use of several commercial and simulation data formats endorsed by leaders of the database tools industry. A series of associated OGC Best Practice documents define rules and guidelines for data representation of real world features. |
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seeAlsoseeAlso | http://www.ogc.org/standards/cdb |
Statusstatus | valid |